#version 3.0 global_settings { assumed_gamma 1 ambient_light rgb<1,1,1> } background {color rgb <1,1,1>} camera { location <-63.4*sin(2*pi*clock), 0,-63.4*cos(2*pi*clock)> look_at <0, 0, 0> angle 12.0 } // ******* L I G H T S ******* light_source { // Area_Lichtpunkt 1 <-60,100,-75> color rgb<1,1,1> area_light <-20,0,0>, <0,-20,0>, 3, 3 adaptive 1 jitter } light_source { // Area_Lichtpunkt 2 <60,100,-10> color rgb<1,1,1> area_light <0,-20,0>, <0,0,-20>, 3, 3 adaptive 1 jitter } // ******** TEXTURES ******* #declare Kugel = texture { finish { diffuse 0.8 ambient 0.2 phong 0.6 phong_size 100 }} #declare Edges = texture { //Gold pigment { color rgb<0.850, 0.850, 0.100> } finish { diffuse 0.7 ambient 0.2 phong 0.75 phong_size 80 reflection 0.25 roughness 0.05 brilliance 6 metallic }} #declare Bond = texture { //Chrom pigment { color rgb<0.659, 0.659, 0.659> } finish { diffuse 0.7 ambient 0.3 reflection 0.5 specular 0.8 roughness 0.1 brilliance 8.0 metallic }} union { //C sphere { <4.68,1.01,-0.04>, 0.38 } sphere { <-5.13,-1.65,0.04>, 0.38 } sphere { <-0.64,-1.04,0.08>, 0.38 } sphere { <0.71,-0.66,0.07>, 0.38 } sphere { <3.40,0.22,0.03>, 0.38 } sphere { <1.06,0.68,-0.12>, 0.38 } sphere { <0.06,1.65,-0.29>, 0.38 } sphere { <-1.28,1.28,-0.27>, 0.38 } sphere { <-1.65,-0.07,-0.08>, 0.38 } sphere { <-3.61,-1.63,0.09>, 0.38 } texture {Kugel pigment {color rgb <0.00,0.00,0.00>} }} union { //H sphere { <5.55,0.31,0.10>, 0.16 } sphere { <4.71,1.78,0.76>, 0.16 } sphere { <4.78,1.52,-1.03>, 0.16 } sphere { <3.35,-0.56,-0.78>, 0.16 } sphere { <3.28,-0.28,1.03>, 0.16 } sphere { <0.35,2.70,-0.44>, 0.16 } sphere { <-2.05,2.06,-0.41>, 0.16 } sphere { <-3.63,0.39,-0.21>, 0.16 } sphere { <-5.50,-1.27,-0.94>, 0.16 } sphere { <-5.55,-1.02,0.86>, 0.16 } sphere { <-5.47,-2.70,0.18>, 0.16 } sphere { <-0.89,-2.10,0.23>, 0.16 } sphere { <1.47,-1.43,0.20>, 0.16 } texture {Kugel pigment {color rgb <0.50,0.50,0.50>} }} union { //N sphere { <-3.02,-0.39,-0.08>, 0.38 } texture {Kugel pigment {color rgb <0.00,0.00,1.00>} }} union { //O sphere { <-2.96,-2.68,0.25>, 0.37 } sphere { <2.35,1.17,-0.16>, 0.37 } texture {Kugel pigment {color rgb <1.00,0.00,0.00>} }} union { // cylinder { <4.68,1.01,-0.04>,<3.40,0.22,0.03>,0.05} cylinder { <4.68,1.01,-0.04>,<5.55,0.31,0.10>,0.05} cylinder { <4.68,1.01,-0.04>,<4.71,1.78,0.76>,0.05} cylinder { <4.68,1.01,-0.04>,<4.78,1.52,-1.03>,0.05} cylinder { <-5.13,-1.65,0.04>,<-3.61,-1.63,0.09>,0.05} cylinder { <-5.13,-1.65,0.04>,<-5.50,-1.27,-0.94>,0.05} cylinder { <-5.13,-1.65,0.04>,<-5.55,-1.02,0.86>,0.05} cylinder { <-5.13,-1.65,0.04>,<-5.47,-2.70,0.18>,0.05} cylinder { <-0.64,-1.04,0.08>,<0.71,-0.66,0.07>,0.05} cylinder { <-0.64,-1.04,0.08>,<-1.65,-0.07,-0.08>,0.05} cylinder { <-0.64,-1.04,0.08>,<-0.89,-2.10,0.23>,0.05} cylinder { <0.71,-0.66,0.07>,<1.06,0.68,-0.12>,0.05} cylinder { <0.71,-0.66,0.07>,<1.47,-1.43,0.20>,0.05} cylinder { <3.40,0.22,0.03>,<3.35,-0.56,-0.78>,0.05} cylinder { <3.40,0.22,0.03>,<3.28,-0.28,1.03>,0.05} cylinder { <3.40,0.22,0.03>,<2.35,1.17,-0.16>,0.05} cylinder { <1.06,0.68,-0.12>,<0.06,1.65,-0.29>,0.05} cylinder { <1.06,0.68,-0.12>,<2.35,1.17,-0.16>,0.05} cylinder { <0.06,1.65,-0.29>,<-1.28,1.28,-0.27>,0.05} cylinder { <0.06,1.65,-0.29>,<0.35,2.70,-0.44>,0.05} cylinder { <-1.28,1.28,-0.27>,<-1.65,-0.07,-0.08>,0.05} cylinder { <-1.28,1.28,-0.27>,<-2.05,2.06,-0.41>,0.05} cylinder { <-1.65,-0.07,-0.08>,<-3.02,-0.39,-0.08>,0.05} cylinder { <-3.61,-1.63,0.09>,<-3.02,-0.39,-0.08>,0.05} cylinder { <-3.61,-1.63,0.09>,<-2.96,-2.68,0.25>,0.05} cylinder { <-3.63,0.39,-0.21>,<-3.02,-0.39,-0.08>,0.05} texture { Bond pigment {color rgb <0.00,0.00,0.00>} }} sky_sphere { pigment {color rgb <0.10,0.10,1.00>}//Sky for 1 //pigment {color rgb <0.40,0.40,1.00>}//Sky for 3 pigment {//Cloud bozo turbulence 0.6 octaves 6.0 omega 0.7 lambda 2.0 color_map { [0.0 color rgb <0.85, 0.85, 0.85>] [0.1 color rgb <0.75, 0.75, 0.75>] [0.5 color rgbt <1, 1, 1, 1>] } scale 0.4 } rotate -135*x } // End of File